- SANDY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- SAVANNA - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- SaveStructuresCommand - Class in com.legacy.structure_gel.commands
-
- SaveStructuresCommand() - Constructor for class com.legacy.structure_gel.commands.SaveStructuresCommand
-
- seed - Variable in class com.legacy.structure_gel.worldgen.structure.GelStructure
-
The seed used for generation.
- sendToAllClients(Object, World) - Static method in class com.legacy.structure_gel.packets.PacketHandler
-
Server to all Clients in same world
- sendToClient(Object, ServerPlayerEntity) - Static method in class com.legacy.structure_gel.packets.PacketHandler
-
Server to Client
- sendToServer(Object) - Static method in class com.legacy.structure_gel.packets.PacketHandler
-
Client to Server
- separationSettingsMap(GelStructure<?>...) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
-
Creates a map Structure
s and StructureSeparationSettings
for
use in DimensionSettings
.
- serializeNBT() - Method in class com.legacy.structure_gel.util.capability.GelEntityProvider
-
- setAir(IWorld, BlockPos) - Method in class com.legacy.structure_gel.worldgen.jigsaw.AbstractGelStructurePiece
-
world.setBlockState(pos, Blocks.AIR.getDefaultState(), 3)
- setAmbience(Biome, BiomeAmbience) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
-
- setBiomes(Set<RegistryKey<Biome>>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
-
- setBiomes(Set<RegistryKey<Biome>>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
-
Deprecated.
- setBiomesSafe(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
-
Sets the biomes of this entry, overriding old ones.
- setBiomesSafe(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
-
Deprecated.
- setDeathLootTable(MobEntity, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.EntityAccessHelper
-
Sets the loot table for the entity passed.
- setGel(BlockState, World, BlockPos, int) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
-
Places structure gel with the proper state and then schedules a block update
on it to continue the spread.
- setHeight(int, int) - Method in class com.legacy.structure_gel.worldgen.structure.GelStructureStart
-
Places the structure at a y value between the two values entered such that
the top of it's bounding box is below maxY and the bottom of it's bounding
box is above minY.
If minY is bigger than maxY, or vis versa, it automatically corrects it.
- setHeight(int) - Method in class com.legacy.structure_gel.worldgen.structure.GelStructureStart
-
Places the structure at the y value set.
- setIgnoreEntities(boolean) - Method in class com.legacy.structure_gel.worldgen.jigsaw.GelJigsawPiece
-
Prevents entities from generating with the structure.
- setLakeProof(boolean) - Method in class com.legacy.structure_gel.worldgen.structure.GelStructure
-
Determines if lakes shuold generate inside of this structure or not.
- setMaintainWater(boolean) - Method in class com.legacy.structure_gel.worldgen.GelPlacementSettings
-
Determines if waterloggable blocks placed in water should waterlog.
- setModID(String) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawRegistryHelper
-
Creates a new instance of this with the existing prefix and this modid.
Note: Any JigsawPoolBuilders created/cloned from the original instance will
still reference the original and use its modid.
- setParents(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
-
Sets the parents of this entry, overriding old ones.
- setParents(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
-
Deprecated.
- setPortal(GelPortalBlock) - Method in class com.legacy.structure_gel.util.capability.GelEntity
-
- setPortal(GelPortalBlock) - Method in interface com.legacy.structure_gel.util.capability.IGelEntity
-
- setPortalAudio(GelPortalBlock) - Method in class com.legacy.structure_gel.util.capability.GelEntity
-
- setPortalAudio(GelPortalBlock) - Method in interface com.legacy.structure_gel.util.capability.IGelEntity
-
- setPortalVisual(GelPortalBlock) - Method in class com.legacy.structure_gel.util.capability.GelEntity
-
- setPortalVisual(GelPortalBlock) - Method in interface com.legacy.structure_gel.util.capability.IGelEntity
-
- setPrefix(String) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawRegistryHelper
-
Creates a new instance of this with the existing modid and this prefix.
Note: Any JigsawPoolBuilders created/cloned from the original instance will
still reference the original and use its prefix.
- setRegistryName(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
-
- setSpawnerSpawns(MobSpawnerTileEntity, WeightedSpawnerEntity...) - Static method in class com.legacy.structure_gel.access_helpers.TileEntityAccessHelper
-
- setSpawnerSpawns(MobSpawnerTileEntity, List<WeightedSpawnerEntity>) - Static method in class com.legacy.structure_gel.access_helpers.TileEntityAccessHelper
-
Takes the input WeightedSpawnerEntity
list and puts it into the mob
spawner's data.
- setSpawnList(EntityClassification, List<MobSpawnInfo.Spawners>) - Method in class com.legacy.structure_gel.worldgen.structure.GelStructure
-
Sets the spawns that can exist in this structure for the passed mob
classification.
- setStructurePieceType(IStructurePieceType) - Method in class com.legacy.structure_gel.worldgen.jigsaw.AbstractGelStructurePiece
-
Sets the IStructurePieceType
for this piece.
- setSurfaceBuilder(Biome, ConfiguredSurfaceBuilder<?>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
-
- SGClientEvents - Class in com.legacy.structure_gel
-
Structure Gel events to fire on the client thread.
- SGClientEvents() - Constructor for class com.legacy.structure_gel.SGClientEvents
-
- SGDebug - Class in com.legacy.structure_gel
-
Contains a bunch of debug code for testing or examples.
- SGDebug() - Constructor for class com.legacy.structure_gel.SGDebug
-
- SGEvents - Class in com.legacy.structure_gel
-
Structure Gel events to fire on both threads.
- SGEvents() - Constructor for class com.legacy.structure_gel.SGEvents
-
- shouldGuessBiomeDict() - Method in class com.legacy.structure_gel.StructureGelConfig.Common
-
- shouldIgnoreBlock(BlockState, BlockPos) - Method in class com.legacy.structure_gel.util.GelTeleporter
-
Returns if the block passed should be ignored when placing on the surface.
- skipExperimentalScreen() - Method in class com.legacy.structure_gel.StructureGelConfig.Client
-
- SKY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- SKYLANDS - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- SNOWY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- SNOWY_MOUNTAIN - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- SNOWY_PLAINS - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- SNOWY_SPRUCE_FOREST - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- SPACE - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- spacing(int) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
-
- SpawnerFix - Class in com.legacy.structure_gel.core.mixin
-
- SpawnerFix() - Constructor for class com.legacy.structure_gel.core.mixin.SpawnerFix
-
- SpawnerFix.Bee - Class in com.legacy.structure_gel.core.mixin
-
- SpawnerFix.Enderman - Class in com.legacy.structure_gel.core.mixin
-
- SpawnerFix.IronGolem - Class in com.legacy.structure_gel.core.mixin
-
- SpawnerFix.PolarBear - Class in com.legacy.structure_gel.core.mixin
-
- SpawnerFix.Wolf - Class in com.legacy.structure_gel.core.mixin
-
- SpawnerFix.ZPiglin - Class in com.legacy.structure_gel.core.mixin
-
- spawns(Map<EntityClassification, String>) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
-
- spawns - Variable in class com.legacy.structure_gel.worldgen.structure.GelStructure
-
A map of mobs that spawn within the structure's bounds.
- SPOOKY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- spreadHookPost(BlockState, World, BlockPos, Random) - Method in interface com.legacy.structure_gel.blocks.IStructureGel
-
Called after the gel finishes spreading to append additional actions
- spreadHookPre(BlockState, World, BlockPos, Random) - Method in class com.legacy.structure_gel.blocks.AxisStructureGelBlock
-
- spreadHookPre(BlockState, World, BlockPos, Random) - Method in interface com.legacy.structure_gel.blocks.IStructureGel
-
Called before the gel spreads.
- SPRUCE_FOREST - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- Start(GelJigsawStructure, int, int, MutableBoundingBox, int, long) - Constructor for class com.legacy.structure_gel.worldgen.jigsaw.GelJigsawStructure.Start
-
- Storage() - Constructor for class com.legacy.structure_gel.util.capability.GelCapability.Storage
-
- StructureAccessHelper - Class in com.legacy.structure_gel.access_helpers
-
Contains methods to interact with structure fields.
- StructureAccessHelper() - Constructor for class com.legacy.structure_gel.access_helpers.StructureAccessHelper
-
- StructureConfig(ForgeConfigSpec.Builder, String) - Constructor for class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
-
- StructureConfig(ForgeConfigSpec.Builder, String, double, int, int) - Constructor for class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
-
- StructureGelBlock - Class in com.legacy.structure_gel.blocks
-
A block that spreads out from where it's placed.
- StructureGelBlock(IStructureGel.IBehavior...) - Constructor for class com.legacy.structure_gel.blocks.StructureGelBlock
-
- StructureGelCommand - Class in com.legacy.structure_gel.commands
-
- StructureGelCommand() - Constructor for class com.legacy.structure_gel.commands.StructureGelCommand
-
- StructureGelCompat - Class in com.legacy.structure_gel
-
Introuces compatibility with other mods without them needing to use the API
as a dependency.
To add compatibility to your mod, check the
com.legacy.structure_gel.structure_gel_compat package.
- StructureGelCompat() - Constructor for class com.legacy.structure_gel.StructureGelCompat
-
- StructureGelConfig - Class in com.legacy.structure_gel
-
- StructureGelConfig() - Constructor for class com.legacy.structure_gel.StructureGelConfig
-
- StructureGelConfig.Client - Class in com.legacy.structure_gel
-
- StructureGelConfig.Common - Class in com.legacy.structure_gel
-
- StructureGelHooks - Class in com.legacy.structure_gel.core.asm
-
Unused as of 1.16.2-v1.3.0 in favor of Mixins.
- StructureGelHooks() - Constructor for class com.legacy.structure_gel.core.asm.StructureGelHooks
-
- StructureGelItem - Class in com.legacy.structure_gel.items
-
The item used by structure gel blocks to display information on how it works.
- StructureGelItem(StructureGelBlock) - Constructor for class com.legacy.structure_gel.items.StructureGelItem
-
- StructureGelMod - Class in com.legacy.structure_gel
-
This is an API with the purpose of giving access and shortcuts to various
aspects of worldgen, such as structures, biomes, and dimensions.
- StructureGelMod() - Constructor for class com.legacy.structure_gel.StructureGelMod
-
- StructureGelMod.GelBlocks - Class in com.legacy.structure_gel
-
- StructureGelMod.GelItems - Class in com.legacy.structure_gel
-
- StructureGelMod.JigsawDeserializers - Class in com.legacy.structure_gel
-
- StructureGelMod.Processors - Class in com.legacy.structure_gel
-
- StructureGelMod.StructurePieceTypes - Class in com.legacy.structure_gel
-
- StructureGelMod.StructureRegistry - Class in com.legacy.structure_gel
-
- StructurePieceTypes() - Constructor for class com.legacy.structure_gel.StructureGelMod.StructurePieceTypes
-
- StructureRegistrar<C extends net.minecraft.world.gen.feature.IFeatureConfig,S extends net.minecraft.world.gen.feature.structure.Structure<C>> - Class in com.legacy.structure_gel.registrars
-
- StructureRegistrar(ResourceLocation, S, IStructurePieceType, Map<String, C>, GenerationStage.Decoration) - Constructor for class com.legacy.structure_gel.registrars.StructureRegistrar
-
- StructureRegistrar(ResourceLocation, S, IStructurePieceType, C, GenerationStage.Decoration) - Constructor for class com.legacy.structure_gel.registrars.StructureRegistrar
-
- StructureRegistry() - Constructor for class com.legacy.structure_gel.StructureGelMod.StructureRegistry
-
- SWAMP - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-