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names(Map<String, Integer>) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
Set a list of names that the builder uses as structure ResourceLocations with the weights in the map.
names(Collection<String>) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
Set a list of names that the builder uses as structure ResourceLocations with equal weights.
names(String...) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
Set a list of names that the builder uses as structure ResourceLocations with equal weights.
namesR(Map<ResourceLocation, Integer>) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
Set a list of names that the builder uses as structure ResourceLocations with the weights in the map.
namesR(Collection<ResourceLocation>) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
Set a list of names that the builder uses as structure ResourceLocations with equal weights.
namesR(ResourceLocation...) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
Set a list of names that the builder uses as structure ResourceLocations with equal weights.
natural(boolean) - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
When false, compasses and clocks don't function.
When true, nether portals spawn zombified piglins.
NETHER - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
NETHER_EXTREME - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
NETHER_FLESHY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
NETHER_FOREST - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
NETHER_FUNGAL - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
NETHER_SANDY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
NEUTRAL_TEMP - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
newCavesSettings(DimensionStructuresSettings, BlockState, BlockState, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
Used to create noise settings akin to the default Nether's, or the Overworld Caves buffet option.
newCustomSurfaceSettings(DimensionStructuresSettings, boolean, BlockState, BlockState, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
Used to create noise settings akin to the default Overworld's, this one allows you to simply change the filler, and fluid blocks.
newDimensionSettings(DimensionStructuresSettings, NoiseSettings, BlockState, BlockState, int, int, int, boolean) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
Used to create fully custom noise settings, allowing for everything to be customized.
newFloatingIslandSettings(DimensionStructuresSettings, BlockState, BlockState, ResourceLocation, boolean, boolean) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
Used to create noise settings akin to the Floating Islands buffet option.
newSurfaceSettings(DimensionStructuresSettings, boolean, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
Used to create noise settings akin to the default Overworld's.
NIGHTMARE - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
noiseSettings(String) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
 
noiseSettings(DimensionSettings...) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
 
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