- names(Map<String, Integer>) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
-
Set a list of names that the builder uses as structure ResourceLocations with
the weights in the map.
- names(Collection<String>) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
-
Set a list of names that the builder uses as structure ResourceLocations with
equal weights.
- names(String...) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
-
Set a list of names that the builder uses as structure ResourceLocations with
equal weights.
- namesR(Map<ResourceLocation, Integer>) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
-
Set a list of names that the builder uses as structure ResourceLocations with
the weights in the map.
- namesR(Collection<ResourceLocation>) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
-
Set a list of names that the builder uses as structure ResourceLocations with
equal weights.
- namesR(ResourceLocation...) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
-
Set a list of names that the builder uses as structure ResourceLocations with
equal weights.
- natural(boolean) - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
-
When false, compasses and clocks don't function.
When true, nether portals spawn zombified piglins.
- NETHER - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- NETHER_EXTREME - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- NETHER_FLESHY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- NETHER_FOREST - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- NETHER_FUNGAL - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- NETHER_SANDY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- NEUTRAL_TEMP - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- newCavesSettings(DimensionStructuresSettings, BlockState, BlockState, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
-
Used to create noise settings akin to the default Nether's, or the Overworld
Caves buffet option.
- newCustomSurfaceSettings(DimensionStructuresSettings, boolean, BlockState, BlockState, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
-
Used to create noise settings akin to the default Overworld's, this one
allows you to simply change the filler, and fluid blocks.
- newDimensionSettings(DimensionStructuresSettings, NoiseSettings, BlockState, BlockState, int, int, int, boolean) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
-
Used to create fully custom noise settings, allowing for everything to be
customized.
- newFloatingIslandSettings(DimensionStructuresSettings, BlockState, BlockState, ResourceLocation, boolean, boolean) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
-
Used to create noise settings akin to the Floating Islands buffet option.
- newSurfaceSettings(DimensionStructuresSettings, boolean, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.DimensionAccessHelper
-
Used to create noise settings akin to the default Overworld's.
- NIGHTMARE - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
-
- noiseSettings(String) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
-
- noiseSettings(DimensionSettings...) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
-