public static class GelJigsawStructure.Start
extends net.minecraft.world.gen.feature.structure.StructureStart<net.minecraft.world.gen.feature.structure.VillageConfig>
Modifier and Type | Field and Description |
---|---|
GelJigsawStructure |
jigsawStructure |
Constructor and Description |
---|
Start(GelJigsawStructure jigsawStructure,
int chunkX,
int chunkZ,
net.minecraft.util.math.MutableBoundingBox bounds,
int references,
long seed) |
Modifier and Type | Method and Description |
---|---|
void |
func_230364_a_(net.minecraft.util.registry.DynamicRegistries dynamicRegistries,
net.minecraft.world.gen.ChunkGenerator chunkGen,
net.minecraft.world.gen.feature.template.TemplateManager templateManager,
int chunkX,
int chunkZ,
net.minecraft.world.biome.Biome biome,
net.minecraft.world.gen.feature.structure.VillageConfig config) |
net.minecraft.util.math.MutableBoundingBox |
getBounds() |
java.util.List<net.minecraft.world.gen.feature.structure.StructurePiece> |
getComponents() |
java.util.Random |
getRand() |
void |
recalculateStructureSize() |
public final GelJigsawStructure jigsawStructure
public Start(GelJigsawStructure jigsawStructure, int chunkX, int chunkZ, net.minecraft.util.math.MutableBoundingBox bounds, int references, long seed)
public void func_230364_a_(net.minecraft.util.registry.DynamicRegistries dynamicRegistries, net.minecraft.world.gen.ChunkGenerator chunkGen, net.minecraft.world.gen.feature.template.TemplateManager templateManager, int chunkX, int chunkZ, net.minecraft.world.biome.Biome biome, net.minecraft.world.gen.feature.structure.VillageConfig config)
func_230364_a_
in class net.minecraft.world.gen.feature.structure.StructureStart<net.minecraft.world.gen.feature.structure.VillageConfig>
public java.util.List<net.minecraft.world.gen.feature.structure.StructurePiece> getComponents()
getComponents
in class net.minecraft.world.gen.feature.structure.StructureStart<net.minecraft.world.gen.feature.structure.VillageConfig>
public java.util.Random getRand()
public net.minecraft.util.math.MutableBoundingBox getBounds()
public void recalculateStructureSize()
recalculateStructureSize
in class net.minecraft.world.gen.feature.structure.StructureStart<net.minecraft.world.gen.feature.structure.VillageConfig>