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O

OAK_FOREST - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
OCEAN - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
of(ResourceLocation, S, IStructurePieceType, Map<String, C>, GenerationStage.Decoration) - Static method in class com.legacy.structure_gel.registrars.StructureRegistrar
Handy method so you don't have to type the generic parameters.
of(ResourceLocation, S, IStructurePieceType, C, GenerationStage.Decoration) - Static method in class com.legacy.structure_gel.registrars.StructureRegistrar
Handy method so you don't have to type the generic parameters.
of() - Static method in class com.legacy.structure_gel.util.DimensionTypeBuilder
Creates a new instance of the builder.
offset(int) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
 
onBlockActivated(BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
When right clicked with gunpowder, a chain reaction starts destroying all connected gels.
onBlockHarvested(World, BlockPos, BlockState, PlayerEntity) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
Triggers a chain break reaction if broken in survival mode in case a survival player finds it.
onBlockPlacedBy(World, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
Schedule a block update after this places.
onEntityCollision(BlockState, World, BlockPos, Entity) - Method in class com.legacy.structure_gel.blocks.GelPortalBlock
 
onHandPlaceHook(BlockItemUseContext) - Method in class com.legacy.structure_gel.blocks.AxisStructureGelBlock
Using the hook to set the axis of this gel based on the look vector of the player, similar to pistons.
onHandPlaceHook(BlockItemUseContext) - Method in interface com.legacy.structure_gel.blocks.IStructureGel
Called when placed by hand to get what state this should place as.
onRegistry(RegistryEvent.Register<Block>) - Static method in class com.legacy.structure_gel.StructureGelMod.GelBlocks
 
onRegistry(RegistryEvent.Register<Item>) - Static method in class com.legacy.structure_gel.StructureGelMod.GelItems
 
onRegistry(RegistryEvent.Register<Structure<?>>) - Static method in class com.legacy.structure_gel.StructureGelMod.StructureRegistry
 
ORANGE_GEL - Static variable in class com.legacy.structure_gel.StructureGelMod.GelBlocks
 
OUTER_END - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
OUTER_END_ISLAND - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
OVERGROWN_NETHER - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
OVERWORLD - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
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