- PacketHandler - Class in com.legacy.structure_gel.packets
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- PacketHandler() - Constructor for class com.legacy.structure_gel.packets.PacketHandler
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- PAGAMOS - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- parents(ResourceLocation...) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
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Adds the parents to this instance
- parents(BiomeType...) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
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Set the parents for this instance.
- parents(ResourceLocation...) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- parents(BiomeType...) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- parseBiomes(String) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
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Reads the biomes and tags from the config string and assigns them to the
biomes list.
- parseNoiseSettings(String) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
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Reads the dimension noise settings listed in the string and returns a list
containing their registered versions.
- parseSpawns(String) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
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Reads the spawns set from the string and puts them into a list.
- piglinSafe(boolean) - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
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When set to false, piglins will zombify in the dimension.
- place(TemplateManager, ISeedReader, StructureManager, ChunkGenerator, BlockPos, BlockPos, Rotation, MutableBoundingBox, Random, boolean, AbstractGelStructurePiece) - Method in class com.legacy.structure_gel.worldgen.jigsaw.GelJigsawPiece
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Changes how the place function works to allow for data structure blocks.
- placementBehavior(JigsawPattern.PlacementBehaviour) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
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Determines placement for the structure.
- placePortalBlocks() - Method in class com.legacy.structure_gel.util.GelPortalSize
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- placesOnSurface - Variable in class com.legacy.structure_gel.worldgen.jigsaw.GelJigsawStructure
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Determines if your structure should place on the surface or at a specific y
value.
- PLAINS - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- PolarBear() - Constructor for class com.legacy.structure_gel.core.mixin.SpawnerFix.PolarBear
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- POOL_CODEC - Static variable in class com.legacy.structure_gel.worldgen.jigsaw.GelJigsawPiece
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- portal - Static variable in class com.legacy.structure_gel.util.capability.GelCapability.Storage
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- portal - Variable in class com.legacy.structure_gel.util.GelPortalSize
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- portalAudio - Static variable in class com.legacy.structure_gel.util.capability.GelCapability.Storage
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- portalBlockCount - Variable in class com.legacy.structure_gel.util.GelPortalSize
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- portalVisual - Static variable in class com.legacy.structure_gel.util.capability.GelCapability.Storage
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- potentialSpawnsEvent(StructureSpawnListGatherEvent) - Method in class com.legacy.structure_gel.worldgen.structure.GelStructure
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Automatically registered to the event bus.
- prefix - Variable in class com.legacy.structure_gel.worldgen.jigsaw.JigsawRegistryHelper
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- probability(double) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
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- Processors() - Constructor for class com.legacy.structure_gel.StructureGelMod.Processors
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- processors(StructureProcessorList) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
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Structure processors that all pieces in this builder will use.
- propagatesSkylightDown(BlockState, IBlockReader, BlockPos) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
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- PUMPKIN - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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