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E

effects(ResourceLocation) - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
Sets what effects the dimension has such as fog.
EMPTY - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
EMPTY - Static variable in class com.legacy.structure_gel.util.capability.GelCapability.Storage
 
encoder(UpdateGelPlayerPacket, PacketBuffer) - Static method in class com.legacy.structure_gel.packets.UpdateGelPlayerPacket
 
END - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
Enderman() - Constructor for class com.legacy.structure_gel.core.mixin.SpawnerFix.Enderman
 
EntityAccessHelper - Class in com.legacy.structure_gel.access_helpers
Contains helper methods to interact with entities.
EntityAccessHelper() - Constructor for class com.legacy.structure_gel.access_helpers.EntityAccessHelper
 
EntityMixin - Class in com.legacy.structure_gel.core.mixin
 
EntityMixin() - Constructor for class com.legacy.structure_gel.core.mixin.EntityMixin
 
equals(Object) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
Compares the registry name of the BiomeType passed in to this.
equals(Object) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
Compares the registry name of the ForgeType passed in to this.
extendDown(IWorld, BlockState, MutableBoundingBox, Rotation, Random) - Method in class com.legacy.structure_gel.worldgen.jigsaw.AbstractGelStructurePiece
Fills the air and liquid below the lowest part of this structure with stateIn.
extendDown(IWorld, Function<Random, BlockState>, MutableBoundingBox, Rotation, Random) - Method in class com.legacy.structure_gel.worldgen.jigsaw.AbstractGelStructurePiece
Fills the air and liquid below the lowest part of this structure with the BlockState produced from randStateIn.
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