- AbstractGelStructurePiece - Class in com.legacy.structure_gel.worldgen.jigsaw
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An extension of AbstractVillagePiece
for jigsaw structures that
allows for data structure block interaction and contains more functional
methods to go along with that.
- AbstractGelStructurePiece(TemplateManager, JigsawPiece, BlockPos, int, Rotation, MutableBoundingBox) - Constructor for class com.legacy.structure_gel.worldgen.jigsaw.AbstractGelStructurePiece
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- AbstractGelStructurePiece(TemplateManager, CompoundNBT) - Constructor for class com.legacy.structure_gel.worldgen.jigsaw.AbstractGelStructurePiece
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- addBiome(RegistryKey<Biome>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
-
Add the biome to this instance.
- addBiome(Biome) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
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Add the biome to this instance.
- addBiome(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
-
Add the biome to this instance.
- addBiome(RegistryKey<Biome>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- addBiome(Biome) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- addBiome(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- addBiomes(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
-
Adds the listed biomes to this instance.
- addBiomes(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- addCarver(Biome, GenerationStage.Carving, ConfiguredCarver<?>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- addFeature(Biome, GenerationStage.Decoration, ConfiguredFeature<C, F>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- addFlowerFeature(Biome, GenerationStage.Decoration, ConfiguredFeature<?, ?>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- addGel(BlockState, World, BlockPos, int) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
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Called when adding structure gel to the world.
- addIllagerStructures(Structure<?>...) - Static method in class com.legacy.structure_gel.access_helpers.JigsawAccessHelper
-
The Structure.field_236384_t_
list allows for villages and pillager
outposts to generate terrain underneath them so they don't float.
- addInformation(ItemStack, World, List<ITextComponent>, ITooltipFlag) - Method in class com.legacy.structure_gel.items.StructureGelItem
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Displays information about the structure gel based on it's behaviors.
- addLakeProofStructure(Structure<?>) - Static method in class com.legacy.structure_gel.access_helpers.StructureAccessHelper
-
Adds the structure to the list of structures that lakes cannot generate in.
- addParent(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
-
Does not allow duplicates.
- addParent(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
-
Deprecated.
- addParents(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
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Does not allow duplicates.
- addParents(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- addSpawn(Biome, EntityClassification, MobSpawnInfo.Spawners) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- addSpawnCost(Biome, EntityType<?>, MobSpawnInfo.SpawnCosts) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- addStructure(BiomeLoadingEvent, StructureFeature<C, S>, StructureSeparationSettings, List<DimensionSettings>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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Adds the input structure to the biome from the event passed.
- addStructure(BiomeLoadingEvent, StructureFeature<C, S>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
-
Adds the input
GelStructure
to the biome from the event passed.
- addStructure(Biome, StructureFeature<C, S>, StructureSeparationSettings, List<DimensionSettings>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
-
- addStructure(Biome, StructureFeature<C, S>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- addStructureIfAllowed(BiomeLoadingEvent, StructureFeature<C, S>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- addStructureToBiomes(StructureFeature<C, S>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- addToList(List<T>, T) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Adds the object passed to the list and returns the result.
- addToList(List<T>, List<T>) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Merges the entries from the two lists and returns the result.
- addToMap(Map<K, V>, Map<K, V>, Function<Map.Entry<K, V>, K>, Function<Map.Entry<K, V>, V>) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Merges the entries from the two maps, applies the passed functions to all
entries, and returns the result.
- addToMap(Map<K, V>, Map<K, V>) - Static method in class com.legacy.structure_gel.util.GelCollectors
-
Merges the entries from the two maps and returns the result.
- addToMap(Map<K, V>, K, V, Function<Map.Entry<K, V>, K>, Function<Map.Entry<K, V>, V>) - Static method in class com.legacy.structure_gel.util.GelCollectors
-
Adds the key and value passed to the map, applies the passed functions to all
entries, and returns the result.
- addToMap(Map<K, V>, K, V) - Static method in class com.legacy.structure_gel.util.GelCollectors
-
Adds the key and value passed to the map and returns the result.
- addToPool(ResourceLocation, List<Pair<JigsawPiece, Integer>>) - Static method in class com.legacy.structure_gel.access_helpers.JigsawAccessHelper
-
Adds the input jigsaw pieces to the pool passed in.
- addToSet(Set<T>, T) - Static method in class com.legacy.structure_gel.util.GelCollectors
-
Adds the object passed to the set and returns the result.
- addToSet(Set<T>, Set<T>) - Static method in class com.legacy.structure_gel.util.GelCollectors
-
Merges the entries from the two sets and returns the result.
- AETHER - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- allowedBlocks - Variable in class com.legacy.structure_gel.util.GelPortalSize
-
- ambientLight(float) - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
-
Determins how blocks should render.
- apply(GelTeleporter, BlockPos, Direction.Axis) - Method in interface com.legacy.structure_gel.util.GelTeleporter.ICreatePortalFuncion
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- AUTUMN_FOREST - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- AXIS - Static variable in class com.legacy.structure_gel.blocks.AxisStructureGelBlock
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- axis - Variable in class com.legacy.structure_gel.util.GelPortalSize
-
- AxisStructureGelBlock - Class in com.legacy.structure_gel.blocks
-
This extension of
StructureGelBlock
contains a blockstate for its
axis, and it uses it to only spread in a flat plane.
- AxisStructureGelBlock(IStructureGel.Behavior...) - Constructor for class com.legacy.structure_gel.blocks.AxisStructureGelBlock
-