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AbstractGelStructurePiece - Class in com.legacy.structure_gel.worldgen.jigsaw
An extension of AbstractVillagePiece for jigsaw structures that allows for data structure block interaction and contains more functional methods to go along with that.
AbstractGelStructurePiece(TemplateManager, JigsawPiece, BlockPos, int, Rotation, MutableBoundingBox) - Constructor for class com.legacy.structure_gel.worldgen.jigsaw.AbstractGelStructurePiece
 
AbstractGelStructurePiece(TemplateManager, CompoundNBT) - Constructor for class com.legacy.structure_gel.worldgen.jigsaw.AbstractGelStructurePiece
 
addBiome(RegistryKey<Biome>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
Add the biome to this instance.
addBiome(Biome) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
Add the biome to this instance.
addBiome(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
Add the biome to this instance.
addBiome(RegistryKey<Biome>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
Deprecated.
addBiome(Biome) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
Deprecated.
addBiome(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
Deprecated.
addBiomes(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
Adds the listed biomes to this instance.
addBiomes(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
Deprecated.
addCarver(Biome, GenerationStage.Carving, ConfiguredCarver<?>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
Deprecated.
use BiomeLoadingEvent
addFeature(Biome, GenerationStage.Decoration, ConfiguredFeature<C, F>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
Deprecated.
use BiomeLoadingEvent
addFlowerFeature(Biome, GenerationStage.Decoration, ConfiguredFeature<?, ?>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
Deprecated.
use BiomeLoadingEvent
addGel(BlockState, World, BlockPos, int) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
Called when adding structure gel to the world.
addIllagerStructures(Structure<?>...) - Static method in class com.legacy.structure_gel.access_helpers.JigsawAccessHelper
The Structure.field_236384_t_ list allows for villages and pillager outposts to generate terrain underneath them so they don't float.
addInformation(ItemStack, World, List<ITextComponent>, ITooltipFlag) - Method in class com.legacy.structure_gel.items.StructureGelItem
Displays information about the structure gel based on it's behaviors.
addLakeProofStructure(Structure<?>) - Static method in class com.legacy.structure_gel.access_helpers.StructureAccessHelper
Adds the structure to the list of structures that lakes cannot generate in.
addParent(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
Does not allow duplicates.
addParent(ResourceLocation) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
Deprecated.
addParents(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
Does not allow duplicates.
addParents(Set<ResourceLocation>) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
Deprecated.
addSpawn(Biome, EntityClassification, MobSpawnInfo.Spawners) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
Deprecated.
use BiomeLoadingEvent
addSpawnCost(Biome, EntityType<?>, MobSpawnInfo.SpawnCosts) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
Deprecated.
use BiomeLoadingEvent
addStructure(BiomeLoadingEvent, StructureFeature<C, S>, StructureSeparationSettings, List<DimensionSettings>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
Adds the input structure to the biome from the event passed.
addStructure(BiomeLoadingEvent, StructureFeature<C, S>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
Adds the input GelStructure to the biome from the event passed.
addStructure(Biome, StructureFeature<C, S>, StructureSeparationSettings, List<DimensionSettings>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
addStructure(Biome, StructureFeature<C, S>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
addStructureIfAllowed(BiomeLoadingEvent, StructureFeature<C, S>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
Adds the input GelStructure the biome from the event passed if the biome is in it's config.

The structure must implement IConfigStructure.
addStructureToBiomes(StructureFeature<C, S>) - Static method in class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
addToList(List<T>, T) - Static method in class com.legacy.structure_gel.util.GelCollectors
Adds the object passed to the list and returns the result.
addToList(List<T>, List<T>) - Static method in class com.legacy.structure_gel.util.GelCollectors
Merges the entries from the two lists and returns the result.
addToMap(Map<K, V>, Map<K, V>, Function<Map.Entry<K, V>, K>, Function<Map.Entry<K, V>, V>) - Static method in class com.legacy.structure_gel.util.GelCollectors
Merges the entries from the two maps, applies the passed functions to all entries, and returns the result.
addToMap(Map<K, V>, Map<K, V>) - Static method in class com.legacy.structure_gel.util.GelCollectors
Merges the entries from the two maps and returns the result.
addToMap(Map<K, V>, K, V, Function<Map.Entry<K, V>, K>, Function<Map.Entry<K, V>, V>) - Static method in class com.legacy.structure_gel.util.GelCollectors
Adds the key and value passed to the map, applies the passed functions to all entries, and returns the result.
addToMap(Map<K, V>, K, V) - Static method in class com.legacy.structure_gel.util.GelCollectors
Adds the key and value passed to the map and returns the result.
addToPool(ResourceLocation, List<Pair<JigsawPiece, Integer>>) - Static method in class com.legacy.structure_gel.access_helpers.JigsawAccessHelper
Adds the input jigsaw pieces to the pool passed in.
addToSet(Set<T>, T) - Static method in class com.legacy.structure_gel.util.GelCollectors
Adds the object passed to the set and returns the result.
addToSet(Set<T>, Set<T>) - Static method in class com.legacy.structure_gel.util.GelCollectors
Merges the entries from the two sets and returns the result.
AETHER - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
allowedBlocks - Variable in class com.legacy.structure_gel.util.GelPortalSize
 
ambientLight(float) - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
Determins how blocks should render.
apply(GelTeleporter, BlockPos, Direction.Axis) - Method in interface com.legacy.structure_gel.util.GelTeleporter.ICreatePortalFuncion
 
AUTUMN_FOREST - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
 
AXIS - Static variable in class com.legacy.structure_gel.blocks.AxisStructureGelBlock
 
axis - Variable in class com.legacy.structure_gel.util.GelPortalSize
 
AxisStructureGelBlock - Class in com.legacy.structure_gel.blocks
This extension of StructureGelBlock contains a blockstate for its axis, and it uses it to only spread in a flat plane.
AxisStructureGelBlock(IStructureGel.Behavior...) - Constructor for class com.legacy.structure_gel.blocks.AxisStructureGelBlock
 
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