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template
- Variable in class com.legacy.structure_gel.worldgen.
GelTemplate
tick(BlockState, ServerWorld, BlockPos, Random)
- Method in class com.legacy.structure_gel.blocks.
StructureGelBlock
Called on block update to either spread or remove the structure gel.
TileEntityAccessHelper
- Class in
com.legacy.structure_gel.access_helpers
Contains a handful of methods to interface with tile entities, namely spawners at the moment.
TileEntityAccessHelper()
- Constructor for class com.legacy.structure_gel.access_helpers.
TileEntityAccessHelper
toString()
- Method in class com.legacy.structure_gel.biome_dictionary.
BiomeType
toString()
- Method in class com.legacy.structure_gel.biome_dictionary.
ForgeType
toString()
- Method in class com.legacy.structure_gel.worldgen.jigsaw.
GelJigsawPiece
TROPICAL
- Static variable in class com.legacy.structure_gel.biome_dictionary.
BiomeDictionary
tryPlace(BlockItemUseContext)
- Method in class com.legacy.structure_gel.items.
StructureGelItem
Prevents the player from placing if they are not in creative mode.
trySpawnPortal(IWorld, BlockPos, GelPortalBlock, List<Block>)
- Static method in class com.legacy.structure_gel.util.
GelPortalSize
Attempts to spawn a portal.
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