- BADLANDS - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- BAMBOO - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- BAMBOO_JUNGLE - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- BEACH - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- bedWorks(boolean) - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
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Determines if you're allowed to use a bed.
- Bee() - Constructor for class com.legacy.structure_gel.core.mixin.SpawnerFix.Bee
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- behaviors - Variable in class com.legacy.structure_gel.blocks.StructureGelBlock
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List of behaviors that this block will use.
- BIOME_DICTIONARY_ENTRIES - Static variable in class com.legacy.structure_gel.commands.BiomeDictCommand
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- BiomeAccessHelper - Class in com.legacy.structure_gel.access_helpers
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Contains methods to add various things to biomes.
- BiomeAccessHelper() - Constructor for class com.legacy.structure_gel.access_helpers.BiomeAccessHelper
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- BiomeDictCommand - Class in com.legacy.structure_gel.commands
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- BiomeDictCommand() - Constructor for class com.legacy.structure_gel.commands.BiomeDictCommand
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- BiomeDictionary - Class in com.legacy.structure_gel.biome_dictionary
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A current replacement for the forge biome dictionary.
- BiomeDictionary() - Constructor for class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- BiomeDictionaryCompat - Class in com.legacy.structure_gel.structure_gel_compat
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Sample class for adding Structure Gel biome dictionary support to your mod.
- BiomeDictionaryCompat() - Constructor for class com.legacy.structure_gel.structure_gel_compat.BiomeDictionaryCompat
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- biomes(RegistryKey<Biome>...) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
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Adds the biomes to this instance
- biomes(Biome...) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
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Adds the biomes to this instance
- biomes(ResourceLocation...) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
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Adds the biomes to this instance
- biomes(String, String...) - Method in class com.legacy.structure_gel.biome_dictionary.BiomeType
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Adds the biomes to this instance for the modid provided.
- biomes(RegistryKey<Biome>...) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- biomes(Biome...) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- biomes(ResourceLocation...) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- biomes(String, String...) - Method in class com.legacy.structure_gel.biome_dictionary.ForgeType
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Deprecated.
- biomes(boolean, String) - Method in class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
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- BiomeStructureConfig(ForgeConfigSpec.Builder, String, double, int, int, String, boolean) - Constructor for class com.legacy.structure_gel.util.ConfigTemplates.BiomeStructureConfig
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Deprecated.
- BiomeStructureConfig(ForgeConfigSpec.Builder, String, double, int, int, String) - Constructor for class com.legacy.structure_gel.util.ConfigTemplates.BiomeStructureConfig
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Deprecated.
- BiomeType - Class in com.legacy.structure_gel.biome_dictionary
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Stores a collection of biomes that should have similar traits for referencing
in worldgen.
- BiomeType(ResourceLocation, Set<ResourceLocation>, Set<RegistryKey<Biome>>) - Constructor for class com.legacy.structure_gel.biome_dictionary.BiomeType
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Ensures none of the values will be set to null just in case.
- BIRCH_FOREST - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- BLOCKS - Static variable in class com.legacy.structure_gel.StructureGelMod.GelBlocks
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- BLUE_GEL - Static variable in class com.legacy.structure_gel.StructureGelMod.GelBlocks
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- bottomLeft - Variable in class com.legacy.structure_gel.util.GelPortalSize
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- build() - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
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Creates the DimensionType
with the provided settings.
- build() - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
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- build(Map<JigsawPiece, Integer>) - Static method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
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Creates a simple pool of pieces based on the values input with the default
settings.
- build(JigsawPiece...) - Static method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
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Creats a pool of pieces with equal chances with the default settings.
- builder() - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawRegistryHelper
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