- MAGICAL - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- magnifier(IBiomeMagnifier) - Method in class com.legacy.structure_gel.util.DimensionTypeBuilder
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Used in world gen.
- maintainWater(boolean) - Method in class com.legacy.structure_gel.worldgen.jigsaw.GelJigsawPiece
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Determins if blocks should become waterlogged when placed in water.
- maintainWater(boolean) - Method in class com.legacy.structure_gel.worldgen.jigsaw.JigsawPoolBuilder
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Determines if waterloggable blocks should become waterlogged when placed in
water.
- makeGuess() - Static method in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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Makes assumptions as to which biome type a biome should be registered to if
it is not already registered to a type.
This can be disabled via configs.
- makeListMutable(List<T>) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Creates a mutable version of the list passed in and returns it.
- makeListMutable(List<T>, Function<T, T>) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Creates a mutable version of the list passed in, applies the passed function
to all entries, and returns it.
- makeMapMutable(Map<K, V>, Function<Map.Entry<K, V>, K>, Function<Map.Entry<K, V>, V>) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Creates a mutable version of the map passed in, applies the passed functions
to all entries, and returns it.
- makeMapMutable(Map<K, V>) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Creates a mutable version of the map passed in and returns it.
- makePortal(BlockPos, Direction.Axis) - Method in class com.legacy.structure_gel.util.GelTeleporter
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- makeSetMutable(Set<T>) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Creates a mutable version of the set passed in and returns it.
- makeSetMutable(Set<T>, Function<T, T>) - Static method in class com.legacy.structure_gel.util.GelCollectors
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Creates a mutable version of the set passed in, applies the passed function
to all entries, and returns it.
- MANGROVE - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- mapOf(Class<T>, Class<V>, Object...) - Static method in class com.legacy.structure_gel.util.GelCollectors
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A method to create a map with any amount of arguments.
- MinecraftServerMixin - Class in com.legacy.structure_gel.core.mixin
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- MinecraftServerMixin() - Constructor for class com.legacy.structure_gel.core.mixin.MinecraftServerMixin
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- MODID - Static variable in class com.legacy.structure_gel.StructureGelMod
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- modid - Variable in class com.legacy.structure_gel.worldgen.jigsaw.JigsawRegistryHelper
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- MOOLANDS - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- MOUNTAIN - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- MOUNTAIN_SAVANNA - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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- MUSHROOM - Static variable in class com.legacy.structure_gel.biome_dictionary.BiomeDictionary
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