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I

INSTANCE - Static variable in class com.legacy.structure_gel.structures.processors.RemoveGelStructureProcessor
 
isBiomeAllowed(Biome) - Method in class com.legacy.structure_gel.util.ConfigTemplates.BiomeStructureConfig
Checks if the input biome is or isn't in the biomes list depending on if you use whitelist or blacklist mode.
isNormalCube(BlockState, IBlockReader, BlockPos) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
 
isSideInvisible(BlockState, BlockState, Direction) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
 
IStructureGel - Interface in com.legacy.structure_gel.blocks
Includes a few methods to hook into StructureGelBlock's behavior
IStructureGel.Behavior - Enum in com.legacy.structure_gel.blocks
Determines how the structure gel should act and provides translations for the item.
IStructureGel.IBehavior - Interface in com.legacy.structure_gel.blocks
Extend off of this to make your own behaviors.
Items() - Constructor for class com.legacy.structure_gel.StructureGelMod.Items
 
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