Skip navigation links
A B C E G H I J L M N O P R S T V W Y 

R

RandomBlockSwapProcessor - Class in com.legacy.structure_gel.structures.processors
Shorthand way of creating a structure processor to randomly replace some blocks.
RandomBlockSwapProcessor(Block, float, BlockState) - Constructor for class com.legacy.structure_gel.structures.processors.RandomBlockSwapProcessor
 
RandomBlockSwapProcessor(Block, BlockState) - Constructor for class com.legacy.structure_gel.structures.processors.RandomBlockSwapProcessor
100% chance to swap
RandomBlockSwapProcessor(Block, float, Block) - Constructor for class com.legacy.structure_gel.structures.processors.RandomBlockSwapProcessor
Assumes changeTo uses the default state.
RandomBlockSwapProcessor(Block, Block) - Constructor for class com.legacy.structure_gel.structures.processors.RandomBlockSwapProcessor
100% chance to swap.
RandomBlockSwapProcessor(Dynamic<?>) - Constructor for class com.legacy.structure_gel.structures.processors.RandomBlockSwapProcessor
 
RandomStateSwapProcessor - Class in com.legacy.structure_gel.structures.processors
Shorthand way of creating a structure processor to randomly replace some blocks.
RandomStateSwapProcessor(BlockState, float, BlockState) - Constructor for class com.legacy.structure_gel.structures.processors.RandomStateSwapProcessor
 
RandomStateSwapProcessor(BlockState, BlockState) - Constructor for class com.legacy.structure_gel.structures.processors.RandomStateSwapProcessor
100% chance to swap
RandomStateSwapProcessor(BlockState, float, Block) - Constructor for class com.legacy.structure_gel.structures.processors.RandomStateSwapProcessor
Assumes changeTo uses the default state.
RandomStateSwapProcessor(BlockState, Block) - Constructor for class com.legacy.structure_gel.structures.processors.RandomStateSwapProcessor
100% chance to swap.
RandomStateSwapProcessor(Dynamic<?>) - Constructor for class com.legacy.structure_gel.structures.processors.RandomStateSwapProcessor
 
RandomTagSwapProcessor - Class in com.legacy.structure_gel.structures.processors
Shorthand way of creating a structure processor to randomly replace some blocks.
RandomTagSwapProcessor(Tag<Block>, float, BlockState) - Constructor for class com.legacy.structure_gel.structures.processors.RandomTagSwapProcessor
 
RandomTagSwapProcessor(Tag<Block>, BlockState) - Constructor for class com.legacy.structure_gel.structures.processors.RandomTagSwapProcessor
100% chance to swap
RandomTagSwapProcessor(Tag<Block>, float, Block) - Constructor for class com.legacy.structure_gel.structures.processors.RandomTagSwapProcessor
Assumes changeTo uses the default state.
RandomTagSwapProcessor(Tag<Block>, Block) - Constructor for class com.legacy.structure_gel.structures.processors.RandomTagSwapProcessor
100% chance to swap.
RandomTagSwapProcessor(Dynamic<?>) - Constructor for class com.legacy.structure_gel.structures.processors.RandomTagSwapProcessor
 
RED_GEL - Static variable in class com.legacy.structure_gel.StructureGelMod.Blocks
 
register(String, String, List<Pair<JigsawPiece, Integer>>, JigsawPattern.PlacementBehaviour) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
Registers a jigsaw pool in JigsawManager.REGISTRY.
register(String, String, List<Pair<JigsawPiece, Integer>>) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
 
register(String, List<Pair<JigsawPiece, Integer>>, JigsawPattern.PlacementBehaviour) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
 
register(String, List<Pair<JigsawPiece, Integer>>) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
Registers a jigsaw pool in JigsawManager.REGISTRY.
register(ResourceLocation, ResourceLocation, List<Pair<JigsawPiece, Integer>>, JigsawPattern.PlacementBehaviour) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
 
register(ResourceLocation, ResourceLocation, List<Pair<JigsawPiece, Integer>>) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
 
register(ResourceLocation, List<Pair<JigsawPiece, Integer>>, JigsawPattern.PlacementBehaviour) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
 
register(ResourceLocation, List<Pair<JigsawPiece, Integer>>) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
Registers a jigsaw pool in JigsawManager.REGISTRY.
register(IForgeRegistry<T>, ResourceLocation, T) - Static method in class com.legacy.structure_gel.util.RegistryHelper
Simply means of registering to a forge registry.
registerStructure(IForgeRegistry<Feature<?>>, String, String, Structure<C>) - Static method in class com.legacy.structure_gel.util.RegistryHelper
Registers the input structure to both the forge Feature registry and the Structure Feature registry
registerStructure(IForgeRegistry<Feature<?>>, ResourceLocation, Structure<C>) - Static method in class com.legacy.structure_gel.util.RegistryHelper
Registers the input structure to both the forge Feature registry and the Structure Feature registry
registerStructureAndPiece(IForgeRegistry<Feature<?>>, String, String, Structure<C>, IStructurePieceType) - Static method in class com.legacy.structure_gel.util.RegistryHelper
Registers the input Structure and IStructurePieceType
registerStructureAndPiece(IForgeRegistry<Feature<?>>, ResourceLocation, Structure<C>, IStructurePieceType) - Static method in class com.legacy.structure_gel.util.RegistryHelper
Registers the input Structure and IStructurePieceType
registerStructurePiece(String, String, Structure<C>, IStructurePieceType) - Static method in class com.legacy.structure_gel.util.RegistryHelper
Registers the input IStructurePieceType
registerStructurePiece(ResourceLocation, Structure<C>, IStructurePieceType) - Static method in class com.legacy.structure_gel.util.RegistryHelper
Registers the input IStructurePieceType
RegistryHelper - Class in com.legacy.structure_gel.util
A simple class that gives methods to ease the registry process by a bit.
RegistryHelper() - Constructor for class com.legacy.structure_gel.util.RegistryHelper
 
removalHookPost(BlockState, World, BlockPos, Random) - Method in interface com.legacy.structure_gel.blocks.IStructureGel
Called after the gel finishes it's steps for chain removal
removalHookPre(BlockState, World, BlockPos, Random) - Method in interface com.legacy.structure_gel.blocks.IStructureGel
Called before the gel begins to remove itself.
REMOVE_FILLER - Static variable in class com.legacy.structure_gel.StructureGelMod.Processors
 
removeFromListJigsaw(ListJigsawPiece, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.JigsawAccessHelper
Iterates through the ListJigsawPiece and removes all instances of pieceName from it.
removeFromListJigsaw(ListJigsawPiece, Feature<?>) - Static method in class com.legacy.structure_gel.access_helpers.JigsawAccessHelper
Iterates through the ListJigsawPiece and removes all instances of pieceName from it.
removeFromPool(ResourceLocation, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.JigsawAccessHelper
Removes the input jigsaw piece from the pool passed in.
removeFromPool(ResourceLocation, Feature<?>) - Static method in class com.legacy.structure_gel.access_helpers.JigsawAccessHelper
Removes the input feature from the pool passed in.
removeGel(BlockState, World, BlockPos) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
Called when removing structure gel from the world from the gunpowder chain reaction.
RemoveGelStructureProcessor - Class in com.legacy.structure_gel.structures.processors
Functions similar to BlockIgnoreStructureProcessor.AIR_AND_STRUCTURE_BLOCK but also replaces blocks tagged as GelTags.GEL with air.
RemoveGelStructureProcessor() - Constructor for class com.legacy.structure_gel.structures.processors.RemoveGelStructureProcessor
 
removeLakeProofStructure(Structure<?>) - Static method in class com.legacy.structure_gel.access_helpers.StructureAccessHelper
Removes the structure from the list of structures that lakes cannot generate in.
REPLACE_BLOCK - Static variable in class com.legacy.structure_gel.StructureGelMod.Processors
 
REPLACE_STATE - Static variable in class com.legacy.structure_gel.StructureGelMod.Processors
 
REPLACE_TAG - Static variable in class com.legacy.structure_gel.StructureGelMod.Processors
 
A B C E G H I J L M N O P R S T V W Y 
Skip navigation links