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onBlockActivated(BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
When right clicked with gunpowder, a chain reaction starts destroying all connected gels.
onBlockHarvested(World, BlockPos, BlockState, PlayerEntity) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
Triggers a chain break reaction if broken in survival mode in case a survival player finds it.
onBlockPlacedBy(World, BlockPos, BlockState, LivingEntity, ItemStack) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
 
onHandPlaceHook(BlockItemUseContext) - Method in class com.legacy.structure_gel.blocks.AxisStructureGelBlock
Using the hook to set the axis of this gel based on the look vector of the player, similar to pistons.
onHandPlaceHook(BlockItemUseContext) - Method in interface com.legacy.structure_gel.blocks.IStructureGel
Called when placed by hand to get what state this should place as.
onRegistry(RegistryEvent.Register<Block>) - Static method in class com.legacy.structure_gel.StructureGelMod.Blocks
 
onRegistry(RegistryEvent.Register<Item>) - Static method in class com.legacy.structure_gel.StructureGelMod.Items
 
onRegistry(RegistryEvent.Register<Feature<?>>) - Static method in class com.legacy.structure_gel.StructureGelMod.JigsawDeserializers
 
onRegistry(RegistryEvent.Register<Feature<?>>) - Static method in class com.legacy.structure_gel.StructureGelMod.Processors
 
ORANGE_GEL - Static variable in class com.legacy.structure_gel.StructureGelMod.Blocks
 
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