- serialize0(DynamicOps<T>) - Method in class com.legacy.structure_gel.structures.jigsaw.GelJigsawPiece
-
- setAir(IWorld, BlockPos) - Method in class com.legacy.structure_gel.structures.GelStructurePiece
-
world.setBlockState(pos, Blocks.AIR.getDefaultState(), 3)
- setDeathLootTable(MobEntity, ResourceLocation) - Static method in class com.legacy.structure_gel.access_helpers.EntityAccessHelper
-
- setGel(BlockState, World, BlockPos, int) - Method in class com.legacy.structure_gel.blocks.StructureGelBlock
-
Places structure gel with the proper state and then schedules a block update
on it to continue the spread.
- setHeight(int, int) - Method in class com.legacy.structure_gel.structures.GelStructureStart
-
Places the structure at a y value between the two values entered such that
the top of it's bounding box is below maxY and the bottom of it's bounding
box is above minY.
If minY is bigger than maxY, or vis versa, it automatically corrects it.
- setIgnoreEntities(boolean) - Method in class com.legacy.structure_gel.structures.jigsaw.GelJigsawPiece
-
Prevents entities from generating with the structure.
- setLakeProof(boolean) - Method in class com.legacy.structure_gel.structures.GelStructure
-
Determines if lakes shuold generate inside of this structure or not.
- setMaintainWater(boolean) - Method in class com.legacy.structure_gel.structures.GelPlacementSettings
-
Determines if waterloggable blocks placed in water should waterlog.
- setModID(String) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
-
Creates a new instance of this with the existing prefix and this modid.
Note: Any JigsawPoolBuilders created/cloned from the original instance will
still reference the original and use its modid.
- setPrefix(String) - Method in class com.legacy.structure_gel.structures.jigsaw.JigsawRegistryHelper
-
Creates a new instance of this with the existing modid and this prefix.
Note: Any JigsawPoolBuilders created/cloned from the original instance will
still reference the original and use its prefix.
- setSpawnerSpawns(MobSpawnerTileEntity, WeightedSpawnerEntity...) - Static method in class com.legacy.structure_gel.access_helpers.TileEntityAccessHelper
-
- setSpawnerSpawns(MobSpawnerTileEntity, List<WeightedSpawnerEntity>) - Static method in class com.legacy.structure_gel.access_helpers.TileEntityAccessHelper
-
Takes the input WeightedSpawnerEntity
list and puts it into the mob
spawner's data.
- spreadHookPost(BlockState, World, BlockPos, Random) - Method in interface com.legacy.structure_gel.blocks.IStructureGel
-
Called after the gel finishes spreading to append additional actions
- spreadHookPre(BlockState, World, BlockPos, Random) - Method in class com.legacy.structure_gel.blocks.AxisStructureGelBlock
-
- spreadHookPre(BlockState, World, BlockPos, Random) - Method in interface com.legacy.structure_gel.blocks.IStructureGel
-
Called before the gel spreads.
- StructureAccessHelper - Class in com.legacy.structure_gel.access_helpers
-
- StructureAccessHelper() - Constructor for class com.legacy.structure_gel.access_helpers.StructureAccessHelper
-
- StructureConfig(ForgeConfigSpec.Builder, String, double, int, int) - Constructor for class com.legacy.structure_gel.util.ConfigTemplates.StructureConfig
-
- StructureGelBlock - Class in com.legacy.structure_gel.blocks
-
A block that spreads out from where it's placed.
- StructureGelBlock(IStructureGel.IBehavior...) - Constructor for class com.legacy.structure_gel.blocks.StructureGelBlock
-
- StructureGelConfig - Class in com.legacy.structure_gel
-
- StructureGelConfig() - Constructor for class com.legacy.structure_gel.StructureGelConfig
-
- StructureGelConfig.Common - Class in com.legacy.structure_gel
-
- StructureGelHooks - Class in com.legacy.structure_gel.asm
-
- StructureGelHooks() - Constructor for class com.legacy.structure_gel.asm.StructureGelHooks
-
- StructureGelItem - Class in com.legacy.structure_gel.items
-
The item used by structure gel blocks to display information on how it works.
- StructureGelItem(StructureGelBlock) - Constructor for class com.legacy.structure_gel.items.StructureGelItem
-
- StructureGelMod - Class in com.legacy.structure_gel
-
This is an API mod designed with the purpose of simplifying the work required
to create generated structures, particularly with jigsaws.
- StructureGelMod() - Constructor for class com.legacy.structure_gel.StructureGelMod
-
- StructureGelMod.Blocks - Class in com.legacy.structure_gel
-
- StructureGelMod.Items - Class in com.legacy.structure_gel
-
- StructureGelMod.JigsawDeserializers - Class in com.legacy.structure_gel
-
- StructureGelMod.Processors - Class in com.legacy.structure_gel
-