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offset
- Variable in class com.legacy.structure_gel.data.
StructureData
onBlockActivated(BlockState, World, BlockPos, PlayerEntity, Hand, BlockRayTraceResult)
- Method in class com.legacy.structure_gel.blocks.
StructureGelBlock
When right clicked with gunpowder, a chain reaction starts destroying all connected gels.
onBlockHarvested(World, BlockPos, BlockState, PlayerEntity)
- Method in class com.legacy.structure_gel.blocks.
StructureGelBlock
Triggers a chain break reaction if broken in survival mode in case a survival player finds it.
onBlockPlacedBy(World, BlockPos, BlockState, LivingEntity, ItemStack)
- Method in class com.legacy.structure_gel.blocks.
StructureGelBlock
onHandPlaceHook(BlockItemUseContext)
- Method in class com.legacy.structure_gel.blocks.
AxisStructureGelBlock
Using the hook to set the axis of this gel based on the look vector of the player, similar to pistons.
onHandPlaceHook(BlockItemUseContext)
- Method in interface com.legacy.structure_gel.blocks.
IStructureGel
Called when placed by hand to get what state this should place as.
onRegistry(RegistryEvent.Register<Block>)
- Static method in class com.legacy.structure_gel.
StructureGelMod.Blocks
onRegistry(RegistryEvent.Register<Feature<?>>)
- Static method in class com.legacy.structure_gel.
StructureGelMod.FeatureRegistry
onRegistry(RegistryEvent.Register<Item>)
- Static method in class com.legacy.structure_gel.
StructureGelMod.Items
ORANGE_GEL
- Static variable in class com.legacy.structure_gel.
StructureGelMod.Blocks
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